Examiner Exclusive: Adam Sellke Talks eSports And Casinos

in my opinion, casino operators need to answer that question with more than “because we want them to be”. Secondly, these game titles aren’t part of any bona fide eSports franchises. and then committing to solve it. Presumably, these will enable a new level of head-to-head, skill-based competitions, playing true eSports titles. For example, companies like GameCo are licensing games for deployment in Atlantic City later this year. In a recent piece Sellke wrote on Gamasutra, he outlines why the Casinbusinessss must begin to adapt to reach a new sort of clientele and in this chat with Examiner, he takes it a step further, elaborating how eSports can play a role in that adaptation.

Sellke: All you gotta do is look at your top MOBAs and other competitive titles.

Sellke: I am not sure they should be… A shark vs minnow environment could ensue. We have some ideas that we’re not yet seeing out there, so it’s a very exciting time for us.

Hickey Jr.: Why should eSports be in a casino?

Patrick Hickey Jr.: How would eSports work in a casino?

Sellke: Like a lot of big incumbents, I am concerned that the casino industry has become complacent, or worse, lazy. What form that entertainment takes is yet to be determined. Solving it will mean things have to change!

Hickey Jr.: What games do you think would work best in a casino?

Hickey Jr.: What’s wrong with the casino industry and how could eSports help “fix” things?

National Video Games Examiner Patrick Hickey Jr. It seems to be more of a shoehorn solution where the industry is responding to the opportunity by trying to make eSports fit into what they know. And competitive eSports for money should be only allowed amongst grown-ups (or pros). That’s definitely the first step, but I’m not necessarily a big proponent of these machines. chats with Evolve Labs Founder Adam Sellke, who discusses the possible impact of eSports on casino culture.The founder/ co-founder of several startups (Surtsey, Madoi, Ripshark, Tunebloom, Evolve Labs and more), Sellke has served in individual contributor and management roles at Merck, BBDO, Carlson Companies, UnitedHealth Group and Best Buy. I haven’t seen how matchmaking would work, though. That’s death. If it’s fun for free, it’s even more so for money.

What if the answer is they shouldn’t be? What should casinos do to still participate in this shift in entertainment?

For more information on Evolve Labs, click here.. We have some interesting ideas on how to address skill-disparities, but we’re keeping that under wraps for now ;).

Adam Sellke: We’re currently seeing skill-based, first-person gambling games coming onto casino floors. A potential downside to this might be that without rank verification, fees would be the only way to set or “regulate” skill level matches. Most of these early examples aren’t that innovative and look a little uninspired.

Esports is a watershed moment for the casino industry, but the industry will have to step out of its comfort zone in order to make it work for them.

Also, companies like Ourgame are opening large 14,000 square foot, 200 seat arenas in places like Beijing and Las Vegas. Fixing it starts with acknowledging a problem… They don’t have the appeal that “real” eSports games have all over the world.

I personally think they should because casinos should be about grown-up entertainment. Perhaps a seat could be assessed various entry “fees”, where a higher entry fee would essentially correspond to tougher competition (similar to what you see in poker rooms). I fundamentally disagree that eSports should be considered gambling. First off, they call them “VGMs” or video game gambling machines

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